Some interesting things on AR, VR, and MR
Miami-based Carol Sheridan was not able to make her 6-year old child learn about the names of animals. That was until when she found an educational VR app on her iPad. The images projected were in a three-dimensional form on an iPad. This helped to make the girl’s learning process fun and interactive.
Welcome to the world of transformational technology in the form of AR, VR, and MR. These technologies offer an immersive learning environment for abstract or complex concepts. With tech giants like Apple, Microsoft and Facebook working hard to gain a dominant position in this space, there is a sustained interest around Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR)
Interested to explore the difference between the three ‘reality’ technologies of AR/VR/MR? Then read on to know more.
AR?VR?MR? Sorry!! I’m confused.
Virtual Reality replicates the real world scenario in a computer simulated environment. This works very well to offer an immersive, interactive, and entertaining experience. Smartphone powered options like Google Cardboard are good to utilize VR. Pricier VR headsets (like HTC Vive and Oculus Rift) offer a much higher degree of life-like experience.
VR also utilizes equipment like VR headsets, a computer, VR Controllers, headset, headphones. They may also include additional peripherals like audio straps, wireless adaptor, and cable management tools. Together, these equipment and tools improve the overall user experience.
A smartphone is a vital device needed to power up Augmented Reality content. Many smartphones manufacturers including Apple iPhone, Samsung Galaxy are building AR apps. This, in turn, provides the users with a 360-degree life-like experience. This technology is easy to implement and provides phenomenal and interactive outcomes in rich virtual addition to a real-world view.
AR utilizes a head-mounted display device worn on the forehead like a helmet. Other devices include augmented reality smart glasses, a head-up display, contact lenses.
Mixed Reality merges the best of the real and virtual world environment. Here, the physical and digital objects interact with each other on a real-time basis. MR uses the transparent lens and spatial sound. The digital content is placed appropriately in the real world environment’s 3D rendition.
Market Prospects
The Virtual Reality market will touch $12.1 billion worldwide by end of 2018. The Virtual Reality software and hardware market size too growing significantly. It will reach 40.4 billion dollars by 2020. This shows the immense potential of VR on customers as well as enterprises.
AR too is growing big time in developed nations where internet penetration is typically higher than developing nations. Stats show that 64% of consumers agree that AR enhances workplace collaboration by facilitating remote participation in workplace learning and development.
MR is expected to grow significantly in the next five years. It will be a $453.4 million market by 2020.
Industries that use this AR/VR/MR
Augmented Reality is widely used in education and retail. Apart from that, it is widely using in entertainment, gaming and non-gaming, architecture, interior designing, real estate, enhanced GPS navigation, travel and tourism, automotive and mechanical repairs, and healthcare industries.
Virtual reality is widely used in training, education, advertising, industrial design engineering, manufacturing, science, heavy industries, sports and much more.
Mixed Reality will provide a more comprehensive utility value in medical academics, entertainment, construction, and real estate.
Conclusion
Now, you know the difference between the three disruptive technologies, the next step would be a partner with a reliable development expert in AR/VR/MR Solutions India. For this, you can check out CHRP-INDIA. We have a broad range of expertise in the development of software and content for Virtual Reality across multiple industries.
We have deep domain experience in Industrial / Engineering industry, where VR can be leveraged to enhance the level of efficacy in training on Safety Awareness, Equipment Operations, Service / Troubleshooting and Maintenance Training.
If you would like to know more about our AR/VR/MR Solutions (or) would like to book for a live demo to experience the virtual reality and talk to our experts, Call us on +91 40 6634 0090 / 91 (or) write to us vrdemo@chrp-india.com
Source:
https://www.newgenapps.com/blog/6-vr-and-ar-statistics-shaping-the-future-of-augmented-reality-with-data
https://www.statista.com/statistics/528779/virtual-reality-market-size-worldwide/